$15

Model and Texture a Stylized Dungeon for Games

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Model and Texture a Stylized Dungeon for Games

$15
1 rating

Description:

In this course we will be going through the process of creating a small stylized dungeon environment from the blockout stage to the final presentation. I will be guiding you through the process of modeling the low poly assets and show you different techniques of UVing in Maya. We will then take our assets into ZBrush where I will be showing how to define all the materials that you will find in this environment.

We will use some of the ZBrush sculpts to render tiling texture flats that we can composite in Photoshop. I will then be guiding you through the process of painting the textures for a few assets in Substance so you can reproduce this process for the remaining models. Finally, we are going to set up a scene in Marmoset for the final presentation. By the end of this course, you should be able to create and understand the workflow that I use to create stylized environments like this one.

In the zipped download files, you'll find ALL of the associated video and source files to watch and follow along!


Software Used:

  • Maya
  • Photoshop
  • Substance Designer
  • Substance Painter
  • Zbrush
  • Marmoset Toolbag


About 3dmotive:

3dmotive provides High Quality, Game Art and 3d related tutorials by Video Game Industry Professionals. We are dedicated to providing you with the best teaching and training on the net for all things 3d and game art related - hands down. Welcome to 3dmotive.com!

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